The Addictive World of Incremental Gaming
Color Clicker is an incremental idle game where players click to generate colors, unlock upgrades, and discover new color combinations. A playful exploration of color theory wrapped in addictive gameplay.
Game Progression
- Click to generate basic colors (Red, Blue, Yellow)
- Mix colors to unlock secondary and tertiary colors
- Purchase auto-clickers and generators
- Prestige system for exponential growth
- Unlock the complete color wheel
- Achievement system with hidden challenges
The game features a save system using localStorage, allowing players to continue their progress across sessions. Visual feedback shows color mixing in real-time using HTML5 canvas blending modes.
The Problem
Incremental games can become repetitive. I wanted to build one that taught Color Theory mechanics covertly while keeping the player engaged.
The Solution
Built a game loop where unlocking upgrades requires mixing primary colors (Red+Blue=Purple). The resource management aspect reinforces color mixing knowledge.
Design & Development Process
Core Mechanic (Clicking) implementation -> Resource System (Colors) -> Upgrade Logic -> Save System -> UI Polish.
Challenges Faced
Balancing the exponential growth curve to prevent numbers from becoming meaningless too quickly (or crashing the browser).
Outcomes
A fun, educational idle game that runs smoothly in any browser.