Color Clicker
game Incremental Idle Game HTML5 Game Design

Color Clicker

An incremental idle game exploring color theory through engaging clicker mechanics.

Role Game Developer
Duration 2 Days (Game Jam)
Team 1 (Solo)

The Addictive World of Incremental Gaming

Color Clicker is an incremental idle game where players click to generate colors, unlock upgrades, and discover new color combinations. A playful exploration of color theory wrapped in addictive gameplay.

Game Progression

  • Click to generate basic colors (Red, Blue, Yellow)
  • Mix colors to unlock secondary and tertiary colors
  • Purchase auto-clickers and generators
  • Prestige system for exponential growth
  • Unlock the complete color wheel
  • Achievement system with hidden challenges

The game features a save system using localStorage, allowing players to continue their progress across sessions. Visual feedback shows color mixing in real-time using HTML5 canvas blending modes.

The Problem

Incremental games can become repetitive. I wanted to build one that taught Color Theory mechanics covertly while keeping the player engaged.

The Solution

Built a game loop where unlocking upgrades requires mixing primary colors (Red+Blue=Purple). The resource management aspect reinforces color mixing knowledge.

Design & Development Process

Core Mechanic (Clicking) implementation -> Resource System (Colors) -> Upgrade Logic -> Save System -> UI Polish.

Challenges Faced

Balancing the exponential growth curve to prevent numbers from becoming meaningless too quickly (or crashing the browser).

Outcomes

A fun, educational idle game that runs smoothly in any browser.

Role Game Developer
Duration 2 Days (Game Jam)
Team 1 (Solo)

Tools & Technologies

HTML5
JavaScript